How Japanese baseball video game inspired EA Sports’ NHL series
By Greg Wyshynski
With the release of NHL 12, EA Sports continued its tradition of producing hockey video games with incredible detail and immersive entertainment — have you seen how pretty the Winter Classic mode looks?
Who knew the hockey's most
realistic video game series owed a debt to a Japanese baseball game with
teams like the Ghastly Monsters and the Ninja BlackSox?
Which sounds a little like the experience EA Sports' NHL games have offered fans through their GM and dynasty modes.
NHL 12 producer David Littman said there's a reason for that.
"Our GM mode is based on Baseball Stars,"
said Littman, in Sweden this week to promote NHL 12. Outside of the NHL
series for EA Sports, he said "that's my favorite sports game of
all-time."
Baseball Stars was one of
the first sports video games to have enough built-in memory so that
users could create their own teams and players, while upgrading both
during the season. The game also tracked stats during its seasons.
Using now-antiquated input
prompts, you could name your team, name your players and then fiddle
with your lineup. You picked your team logo and colors, too.
But the GM mode went beyond that.
The players would have the usual strengths and weaknesses in batting,
running, fielding and prestige. With each victory in season mode, a GM
earned prize money. That money could then be applied to powering up each
player's attributes, or to purchase new players with greater potential.
"I actually designed one of the
original GM [modes], designing the NHL fantasy mode back in 2004, the
first one that was in there. Baseball Stars was one of the inspirations," Littman said. "What I always wanted was a sports RPG [role playing game], and Baseball Stars was the first real sports RPG."
This was the secret of success for both Baseball Stars and the modern EA Sports NHL series: It wasn't about just about winning a championship but building
a champion. The games satisfied the joystick jock at the same time they
captivated the armchair GM. These were the first games in which you
could not only play as a superstar, you could create and nurture a
player until he became a superstar.
EA Sports announced that it was giving users the option to create female players for the first time in its NHL games — yet another echo of Baseball Stars, which
had female players you could unlock by answering a question in
create-a-team mode ("What is a wren?" … oh, Japanese designers). They
pitched softball-style, and wore skirts instead of pants at the plate.
There was also an all-female team the computer would use in games.
So the greatest hockey series in
the history of gaming was inspired by one of the most beloved, if a
little obscure, baseball titles in the history of gaming.
According to Littman, the inspiration will continue."We're going to go even further in the future [with GM mode]," he said.
Hey, as long as we get a chance to create the Ninja BlackSox in NHL 13.
"You could do that right now," said Littman, "and put women all over the team."
Game on …
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